Skillset(s): 3D Generalist, Niagara, Blueprint, Level Design, Lightning
- Using Blender and Substance Painter
- Creating and Integrating Game-ready assets
- Static and Skeletal Mesh Included
- Realistic Style
- Hard and organic modeling
- Using Niagara for VFX In UE4/5
- Level creation, using world partition, auto materials
- Knowledge in optimization, and environment lightning
- Knowledge in Animation
Previous Work:
Small Indie Project still in progress. none have been finished because of budget viability.
Portfolio:
ArtStation
Contact:
E-mail: Kertitprod
Discord: Kertit#9992
Additional Information:
- Live In France (So, ye, I’m French)
- Available Immediately
- Remote Work Only, unless its somwhere in my city
- Not the best English speaker, will need some weeks to adapt but still fluent in text chat
- Learn by myself, relatively quick. Adaptive.
- More In ease with medieval fantasy and futuristic stuff.
Feedback:
Comments welcome!
Indeed I take any advice on how to improve my art (or this topic :3)
Also
I saw few job announce that ask for already skilled artists, but, that doesn’t exist. Even the greatest artist in the world keep learning everyday.
I feel sad knowing some companies/projects are refusing Junior artists because they have just started. I’m convinced they miss some great talent doing this.