Currently seeking full time or contract positions, either remote or onsite. I have over 20 years of professional experience as a level designer having worked on and released well over a hundred levels for various games over the years having worked heavily in both AAA and indie spaces.
- 20 years of professional level design experience
- 25 years of experience in Unreal Engine
- Experience as Lead Level Designer on successful projects
- Extensive experience building out environments for high end cinematics
- Experienced Tech Artists with extensive technical/engine knowledge
- Made dozens of modded maps for various games, multiple contest winning ones.
Previous Professional Work:
Studio Wildcard
May 2016 - July 2026: Senior Level Designer on Ark Survival Evolved, Atlas, Ark2, Ark Survival Ascended
Environment work on Cinematics released for various Ark/Ark2 projects.
Reakktor Studios
2016: Contract Level Designer on Toxikk
Empire Studios
August 2014 - August 2015: Senior Level Designer on Guardians of Valor
Trendy Entertainment
July 2012 - May 2014: Lead Level Designer on Dungeon Defenders 2
February 2010 - July 2012: Level Designer on Dungeon Defenders
Blue Omega Entertainment
October 2008 - May 2009: Level Designer on Damnation
Gearbox Software
August 2007 - August 2008: Level Designer on Brothers in Arms Hell’s Highway
Portfolio:
Contact:
E-mail: evilmrfrank@yahoo.com
X Account: Ben Burkart (@evilmrfrank) / X
Looking for either remote or onsite work. Seeking either contract work or full time.