[LFW][PAID] C++/Blueprints gameplay/generalist programmer, plugins, tools, UIs. 10 years of experience.

Hi,

I’m open for a new position or freelance jobs.

I’ve been using Unreal Engine for 10 years, I have a bachelor degree in computer science and electronics.
I’m mostly experienced in single player games, with basic multiplayer setups.
I’m located in Europe.

What I can do for you:

  • game prototypes in blueprints (2-4 months)
  • gameplay mechanics
  • animations/character setups (weapon systems, hit reactions, etc.)
  • motion matching integration
  • systems (inventory, save game, ability, weapons, etc.)
  • plugins maintenance (fixing issues between engine versions, rebuilding)
  • tools (editor only simple tools or functions, automation)
  • UI (including drag & drop systems, dialog systems, etc.)
  • game design assistance
  • I can work with Git, Perforce, SVN

Do not hesitate to contact me here, introduce yourself and ask for my e-mail via a private message!

Best regards,
Tab

2 Likes

Bump.

I hope you already have a job by now, but in-case you don’t or others see this post, I have some tips.

Search up game companies, write down the names of these companies, go on linked-in and send a message to the recruiter(s) of these companies or go to the website and see if they have a hiring option there.

But the easiest to get into a game studio is to have someone inside whom can vouch for you.

Make sure you have a website with portfolio, where your skills & projects and more are mentioned on.