Hello! My name is Nick and I am a 3D Character Artist for games.
Portfolio: ArtStation - Nikita Galushin
Email: nikitagal31@gmail.com
Discord: @nikitagal31
Resume: https://drive.google.com/file/d/1o5-qKCjTQliVopsTKkpnEKEWarDOlyDG/view?usp=drive_link
Experience: 4.5 years (AAA studios, indie studios, freelance)
Software:
Maya
ZBrush
Marvelous Designer
Substance Painter
Photoshop
Unreal Engine
Marmoset Toolbag
I create optimized production ready characters for Unreal and Unity, handling the entire pipeline from scratch to engine integration.
Services include sculpting, high-poly and low-poly modeling (retopology), UV mapping, baking, and texturing, groom, haircards. Rigging and skinning are also available as an additional option upon request.
Further details can be found in my CV. For inquiries or proposals, please reach out via email or discord. Thank you!




