[LFW PAID] 3D Artist for Buildings, Props & Environments | Blender / Unreal Engine

I create high-quality custom 3D assets for Blender, Unreal Engine, Unity, and other real-time workflows, with a strong focus on architecture, buildings, props, and environment assets.

Models can be developed from reference photos, sketches, concepts, written descriptions, or technical requirements. I can adapt the level of detail, topology, materials, optimization, and file structure to the intended use of the project.

My services can include:

  • Custom buildings and architectural assets
  • Props and environment objects
  • Reference-based 3D modeling
  • Organized Blender project files
  • FBX / OBJ exports
  • Materials and textures
  • Game-ready and real-time optimized assets
  • Custom asset packs and larger environment work

I aim to deliver clean, well-organized files and clear communication throughout the project. Before starting, we can discuss the references, scope, required formats, intended engine or workflow, budget, and delivery expectations.

If you need a specific 3D asset or want something recreated from reference images, feel free to contact me with the details of your project.

European Apartment Entrance Kit — 20 modular assets for Blender + Unreal Engine 5.6.1

Portfolio / commissions:

Available for paid custom work.