I create high-quality custom 3D assets for Blender, Unreal Engine, Unity, and other real-time workflows, with a strong focus on architecture, buildings, props, and environment assets.
Models can be developed from reference photos, sketches, concepts, written descriptions, or technical requirements. I can adapt the level of detail, topology, materials, optimization, and file structure to the intended use of the project.
My services can include:
- Custom buildings and architectural assets
- Props and environment objects
- Reference-based 3D modeling
- Organized Blender project files
- FBX / OBJ exports
- Materials and textures
- Game-ready and real-time optimized assets
- Custom asset packs and larger environment work
I aim to deliver clean, well-organized files and clear communication throughout the project. Before starting, we can discuss the references, scope, required formats, intended engine or workflow, budget, and delivery expectations.
If you need a specific 3D asset or want something recreated from reference images, feel free to contact me with the details of your project.
European Apartment Entrance Kit — 20 modular assets for Blender + Unreal Engine 5.6.1
Portfolio / commissions:
Available for paid custom work.