[LFW PAID] 3D artist (Characters)

About me:

I’m a 3D Character Artist with 2 years of professional hands-on experience working on game projects.
My core skill set includes:

  • MetaHuman

  • Modular Character Systems: Designing and modeling compatible character parts and assets optimized for game engines.

  • Masking & Customization: Creating masks for deep in-game customization and material variations.

  • Unique Characters: High-to-low poly modeling, sculpting, baking, and texturing for hero/unique characters.

  • Game-Ready Optimization: Proper topology, clean UV unwrapping, and engine-ready asset setup (Unity / Unreal).

Also I have great experience working with different 3d models: both characters and props. Have an understanding of human anatomy and experience in creating stylized animals. Also have experience in creating simple shaders.
I am a fast learner person, who is ready to study anything new and able to work with deadlines.​

Looking for:

Paid remote full-time or part-time job​

Software knowledge:

  • Autodesk Maya (modeling, retopology, UV, rigging, skinning, Arnold)
  • Zbrush
  • Substance Painter
  • Marvelous Designer
  • Rizom UV
  • Adobe Photoshop
  • Marmoset Toolbag
  • A simple understanding of working in Blender, 3ds Max

Portfolio:

Contacts:

Email - vasylenko1karyna@gmail.com

Available

Available for work