Skillset(s):
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Blueprints (basic logic and algorithms, mostly learned through work experience and a few RPG based tutorials)
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In-Engine & In-Game QA (apart of two big game projects, indie, been through the entire development process)
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Localization (implemented localization for different languages)
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Automated testing (only at the beginning, looking to learn and experiment more)
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DevOps (Jira, Azure DevOps, Cloud-based systems)
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Video Editing (implementing video tutorials in UE, complete with UI, integration and editing)
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3+ years in QA Testing as Lead
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3+ years working in Unreal Engine (overall)
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~6 months in 3D Animation (Akeytsu and Cascadeur, as well as UE’s Control Rig)
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1 year in Blueprint programming (not regular and basic)
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1 year in DevOps
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15+ years of gaming experience (at this point, of almost any genre)
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Experience with Perforce
Previous Work:
The Spirit of Europe - Lead QA and Generalist, released - Spirit of Europe - Origins on Steam
Arhaekon - Lead QA and Generalist, WIP
Contact:
E-mail: avadaniisergiu57@gmail.com
Discord: stephano6001
Additional Information:
- Not looking for paid work specifically, I just want to be apart of a medium to large sized project to further my knowledge, especially in blueprint/C++ programming
- Has to be Remote or based in Romania
- Fluent in English and Romania