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[LFW][CONTRACT/PAID] C++ gameplay programmer with mp vehicle experience

I’m available to help with vehicles, weapons, and general gameplay code

Recent work in UE4 (wip):

A-10 warthog:
https://youtube.com/watch?v=xC3BMNSLJiw

Desert Patrol Vehicle (DPV/buggy):
https://youtube.com/watch?v=hzhgMF2Ya8g

T-90:
https://youtube.com/watch?v=Ood7JUq18T8

AH-6:

https://www.youtube.com/watch?v=5M3vXH-cOO4

  • All vehicles use client side prediction with server sanity checks (can optionally use pure server authoritative mode)
  • Proper collision mesh setup (critical for good vehicles)
  • Animation Blueprints setup and updated from C++
  • Dynamically bound Weapon and Vehicle UMGs

I have over ten years of experience with the Unreal Engine (UE2,UE3,UE4) and over 30 years experience programming.
UE3: Ravaged ( 2Dawn Games): Lead programmer, UScript and C++
Stingray (Autodesk): Created an MP game kit in lua, exposed PhysX car sim parameters to config and lua.

You can contact me at kbpayne@elp.rr.com