I’ve been dabbling in UE4 for about 2 years now and it’s about time I jump in.
Skillset: Blueprints, game mechanics
I’m most proficient in debugging and streamlining as well as implementing game mechanics. I have no experience in multiplayer or networking, and limited experience in AI behavior and animation. Always willing to learn though.
I have no real portfolio apart from random practice projects I work on, but I do upload recordings occasionally on YouTube:
I have no preference on job scale, I’ll be equally comfortable doing grunt work for a AAA title as I would be for a small indie game. I do have a preference of game genre, action/adventure RPG, but beggars can’t be choosers so feel free to contact me about whatever project you like. I’m available evenings and weekends and run on the EST clock. Fluent in English and Spanish, if that matters at all.
Contact: shamelessstudios305@gmail.com or DM