My name is Tom and I am a freelance Games Artist specialising in stylised environment creation within UE4. I have a strong understanding of the PBR workflow, design principles and optimization techniques within UE4. I’m passionate and amiable, and always strive to produce high quality content and provide creative input.
Don’t hesitate to contact me if you are in need of an artist for your game.
Software experience: Maya, Zbrush, Substance, Marvelous Designer, Photoshop, Unreal Engine
Contact email: firstname.lastname@example.org