Hi everyone!
I’m Zermint, lead developer of Battleforce — an ambitious indie multiplayer FPS inspired by the classic gameplay of Battlefield 4. The project is being built in Unreal Engine 4.27 for PC.
The Vision:
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64-player matches on large urban maps.
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4-class system: Assault, Engineer, Support, and Recon.
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Combined arms warfare (tanks, jeeps, and helicopters).
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Realistic gunplay and dusk/night atmosphere.
What’s already done:
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A complete 12-section Game Design Document (GDD).
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A 2-year development roadmap.
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Studio name and branding.
I am looking for:
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3D Artists: Specializing in weapons, vehicles, or characters (Blender/Maya).
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Level Designers: Experienced with UE4 terrain and lighting.
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Sound Designers: For military SFX and combat music.
This is a hobby / revenue-share project. I am looking for dedicated people who love the genre and want to build something solid for their portfolio and future profit.
Contact: If you are interested, please reach out to me on Discord: [discord.gg/rzwAAY7V68]
Thanks for your time!