Temporary Project Title:
The Mansion(Cause the game set in a mansion )
The game is based on the old system of puzzle games like Resident Evil, Silent Hill and Haunting Ground.It takes place in a mansion in the early 1995, the player controls the main character Lisa Glosswen, the game begins with her waking up in a room of the mansion with no memory of what happened and how it got there and the first goal of the player and discover a way to open the door.
The mechanics of gameplay are simple, and the game is in Third Person Camera (Like Dead Space), she can jump,run, crouch, attack enemies with some items, however these items not kill enemies,stun some enemies it a Flashlight(Similar to Alan Wake) ,interact it many of items
The focus of the game as already said and in resolving the puzzle, however will have moments of terror in the game like any classic of the fifth generation of consoles.
- A story full of mysteries and some plot twists;
- A scenario where each room and only one without Ctrl + C, Ctrl + V with semi-freely explore;
- Enemies with behavior similar to those seen in Outlast and Haunting Ground;
- A deadly and cruel villain based on GLaDOS from Portal 1 and 2,but different with a past and motivation that can only be discovered collecting all the notes at the mansion;
- Three different finals, two of which are false and a true, however there is the possibility of an extra in honor of Silent Hill;
- Female main character is based on the Rebecca Chambers (RE 0 and 1), Fiona Belli (Haunting Ground) and Heather Mason (Silent Hill 3);
- Multiple types of puzzles, varying the level of difficulty with advancing history;
- Sorry no dog in this game because it would end up hurting yourself in some way in Gameplay.
Julio Cacko (Project Creator)
Project Manager,Level Design,Story Writer,3D Artist and Blueprint Scripter
Concept Artist,Puzzles Design,Story Writer and UI and HUD Designer
Leonardo Lima Prado
3D Artist,3D Character Artist
Character Designer,3D Artist,3D Character Artist
João Felipe Abrahan
N/A - first title.
3D Character Artist
Experience with Blender or other 3D tool
Experience with UE4 toolset is a bonus;
Expected to create, rig and animate characters, clothing and objects.
Skype: Julio Cacko