Greetings everyone!
I am developing a project in VR and I think about using 3 levels in the sequencer to avoid falling in the FPS, (level 1, level 2, level 3). I have many doubts in this area and my question is:
By the time my sequencer is going through level 1, will I be free of the processing load the other two levels will be in the sequence?
What I intend to do is divide my project into different levels, with lighter scenes in each level, in order to reach the 90 FPS requested by Rift.
I have done complex projects using only the master level, and that has knocked my FPS down. Am I correct in my thinking?
Thankful!