Im modeling a Lake-Town`ish place where there going to be brigdes and lots of houses in one place. How will Unreal Engine handle the meshes if I seperate the meshes inside Maya in layers?
Edit: Went a little fast in the topic
Im modeling a Lake-Town`ish place where there going to be brigdes and lots of houses in one place. How will Unreal Engine handle the meshes if I seperate the meshes inside Maya in layers?
Edit: Went a little fast in the topic