Hi Everyone
I’m working on a VR project and I’d like to fade in and out of black when I transition between levels.
I followed the instructions here:
and created 2 sequences, one that fades in and one that fades out.
I then added the first one to my level BP both with the Reference->Sequence Player->Play
the setup found here: Playing A Level Sequence From Blueprints - Cinematics & Media - Unreal Engine Forums
And also the way with ‘Create Level Sequence Player’.
None of the ways seem to work.
If I open the sequence and manually scrub through it, it will work in the viewport but if I have the player selected, it will not.
Anybody have any idea what I’m missing?
Thank you all in advance.