lvl visibilty on/off isnt’t working for me when i render the lvl seq. I have seen threads regarding the issue from back in 17’ not much recent. Has this been fixed? An off value is working for the the whole timeline. The issue is having it turn off at a desired frame during the render of it, it plays just fine. I have tried creating a vis track, keys, I also tried scaling with keys over 1 frame to fake an off. everything works in play but render…NOPE. pls help