I made two environments and I want to be able to animate a transition between them via a spherical mask material or distance field material. Here are some examples:
i’ve seen tons of “tech demos” showing this but no tutorials lol
There are a bunch of things that have to be included in these systems. The fact that you will be animating in sequencer will probably make it easier as you wont need modifying collisions.
Keep in mind that you will have to replace every one of your materials with such a sheder that is able to switch between two materials. It wont be an easy project for sure.