Hi people
i need some advice on level streaming, i have a top-down game when I go into a building, I want to show only the room that I am in, then when i walk into another room hide the room before and show the other and so on, so each room looks like a diorama. I have tried a few different ways. use a Tigger to Load and unload in the level BP. it has a few problems with it and gets a bit confusing when the building has a lot of rooms there also a problem if the player walks quickly between 2 rooms and back because of overlaps and the player does not volume the other overlap it doesn’t load and unload the level, so it has its limitations the way I am doing it, i tried looking online but couldn’t really find any other way of doing it
any advice
i tried the level streaming volume but that doesn’t work at all and i can’t figures out if it just a old UE4 way that’s not supported anymore.
so if anyone cares i ended up teleporting the player to the front of the door and set a camera fade to hide the fact the player moves a small bit. and i had to disable the Camera Lag before the teleport, its not the best so if anyone still has any ideas let me know
there is a Pop In affect now with i will try and Fix