Level streaming not working for new levels

I’m using level streaming for a loading screen in UE 4.27

Everything works fine with the levels I’ve created so far. If I rename one of them, make a copy, or make a new blank level, Load Stream Level node refuses to load those new levels.

Open level node works fine, so I at least have a work-around… but it kinda defeats the purpose of making a loading screen.

I’ve simplified my graph to just this and the problem persists.
LoadStreamLevelGraph

Any ideas?

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I’m wondering if you can try and simple name, without the ‘-’

Just a hunch.

I’m assuming you included the new level in the list, in the levels window?

Its been so long since I added a new level, I forgot that step. I knew it would be something simple. Thank you!

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