Hello all,
I’m having a problem with my streamed levels saving after I load them in my project. I save everything before exiting UE4, but after I re-load my project, the tiled map isn’t there. I have to go back through the process of reloading my tiled landscape again. Odd thing is, I don’t have to re-import my tiled landscape. I even went to project settings and changed the path to that of my level I was working on. Also I ran UE4 as admin, after reading that helped with others having a similar problem. I don’t know what’s wrong. Please help.