Level sequences are not reflected in TakeRecorder recordings

Version: UE5.44

I have connected my PC to my iPhone, started TakeRecorder on the Vcam and recorded the play screen, but the level sequence I set to play during play is not reflected in the recording.

The level sequence plays fine in the viewport & on the iPhone during play.

Also, the pre-placed character animation, which has nothing to do with the sequence, is not playing.

I have set up an AnimationAsset, but it appears to stop at the first frame without playing.

This is also not reflected only in the recording.

How can I get TakeRecorder recordings to reflect the level sequence that is played during the game?

Resolved.
The reason was that I had not added the actors placed in the TakeRecorder source.

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