Level Sequencer - Viewing through camera has a bug that I'd like to fix


This glitch shows up whenever I make a new cinematic camera. is there a way to get rid of this. I’m afraid it will render with the video?

Well anybody else having this issue - a temporary fix is to change the viewport view settings to cinematic viewport instead of gameplay viewport.

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.