Level Sequencer transition with Cameras

Hello,
I’m having a problem with transitionning with differents level sequences because cameras seems to reset when I am trying to do a weight transition. All the cameras are spawnable actors and when the transition is starting the camera do a spin on themselves.

My flow is that I am using a timeline to transtion from 0 to 1 and 1 to 0 between the 2 playing level sequences weights.

I have tried with Anim Blueprints, but the problem is that it is not possible to see animation while scrubbing in the level sequence in editor.

My question would be if there is an option to not make the camera spin or if there is a way to only to control the weight of the cameras.

Thanks!