Level Sequencer Render Movie from Blueprint

Hey,

I want to use the Level Sequences function “Render this movie to a Video, …” ingame via Blueprint.

I am working on a project which allows the user to alter a single product/mesh which I have set in my Level as an Actor.
And when the user is done I want unreal to capture a 360° video of that Actor.

I’ve got my Level Sequencer set up and I can render the video I want from the editor, but I have no clue how to start the rendering ingame.

Any Ideas?

Bump. Also wondering how to go about doing this.

I’m also looking for same for very long time. Please help. BTW can we do that in C++?

Looking for this as well

Anyone know if this is now possible? Would be ideal.