rit
(rit)
August 22, 2024, 7:39am
1
I’m in UE5.4.3
While I was playing level sequencer and reverse playing it again, I encountered an ensure condition fail:
[File:D:\build\++UE5\Sync\Engine\Source\Runtime\MovieScene\Private\MovieSceneSequencePlayer.cpp] [Line: 1172]
LogOutputDevice: Error: Ensure condition failed: PositionRelativeToStart >= DurationWithSubFrames
From the C++ code, it seems to suggest the start play position CANNOT exceed or equal to the sequencer’s duration.
It make sense when playing reverse, start position cannot exceed the sequencer’s duration - but why can’t it be equal?
In this case, how does one play reverse without failing this ensure condition?
Max.Chen
(Max.Chen)
August 22, 2024, 2:19pm
2
Here’s a related post:
Thank you for replying. We appear to be using 5.4.2.
I was never able to fix this issue and resorted to creating a new Level Sequence Actor for each Sequence I wanted to play, then cleaning up all the Level Sequence Actors whenever the menu screen changes to prevent the build-up of loose actors.
It’s horrible, but it works.
It’s a bug that’s been fixed and will come out with the next 5.4.4 hotfix release.
1 Like
rit
(rit)
August 22, 2024, 3:22pm
3
Thank you for linking the post!
system
(system)
Closed
September 21, 2024, 3:22pm
4
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