I have the persistent level having the whole tilemap and Level Sequence Volume, and the enemies are in separate levels (I call them Zones) that will load in when I run into the assigned Level Sequence Volume. However as seen in the video, the Level Sequence Volume is not triggering to show the zone level with the enemies.
I have followed video tutorials like this one: https://www.youtube.com/watch?v=FWFk811_Ers
Not sure why it isn’t working. Any help would be greatly appreciated.