Level sequence teleports player on origin

I have level sequence animation playing at the end of the level, when level sequence starts the level sequence animation teleports player on origin and then starts playing sequence animation for the player. But I don’t want the player to be teleported on x and y axis because in level sequence animation I modify only z axis of the player…

I have created youtube video explaining my problem… Which is much more visible what is the problem…

UE5: Level sequence animation teleports the player to origin.

Solved: