Level sequence playing half of camera annimation

Im having an issue with UE5, I have a level sequence player loading my camera annimation of 120 frames. When it playes on first button click it plays perfectly. On the back button the same level sequence player is loaded but using play in reverse. The issue im having is on the play in reverse it only plays half of the sequence seems as if it plays 60 frames of the 120 frame camera annimation.