Hi!
We have a level sequence, as part of a level instance.
I’m reading here that a level sequence might not work correctly from a levelInstance.
Is that correct? We use UE5.3.1.
Currently I use a World Partition level which loads serveral levelInstances, each holding a level sequence which animate some product (collection of static meshes.
Is this the correct way of doing this? I like to organize each product in it’s own level and then collect alle of them in a higher level.
Looking for some advice.