In Unreal 5.4, maybe I accidentally hit some shortcut that caused objects without animation tracks to not show up in the sequence. As shown in the picture: clock is an ABC added to the sequence but it does not show the track, the camera is also added but still does not show up, but if the camera is selected, its track will be displayed, but it does not work for cube and clock. Their display is called by the level sequence but there is no track
Looks like you have a filter enabled. It’s the red dot next to the search field in the Sequencer tree.
Take a look at this post for more details:
Thank you, it works!I noticed that when I select an object in the track, the others are not displayed. Do you know how to disable this filter function?
What filters do you have enabled? It’s likely one of those is causing the behavior.
There is also a checkbox named Selected Nodes Only in the toolbar. Perhaps you have that checked. Look here for the full reference on that: Sequencer Cinematic Toolbar In Unreal Engine | Unreal Engine 5.3 Documentation | Epic Developer Community
I turned off all filters