Level secuence flash bug, What this?

I have a problem with a Level Sequence, and I’m wondering if anyone else has experienced this!

The problem is that I have an Actor that triggers a Level Sequence using a trigger and a Boolean variable.

Another Actor uses a reference to set the trigger’s Boolean to True, which starts the cinematic. This part works perfectly! However, the player’s camera randomly flashes on screen for a fraction of a second during the cinematic.

But if I start the sequence directly from the Sequence Actor, everything works fine! The sequence plays smoothly without any issues.

I’ve tried everything! I even disabled the player camera. During the sequence, the Level Sequence camera is supposed to be active instead of the player camera, but the problem still occurs.

Has anyone experienced something similar? I also have a video showing the issue if anyone wants to see it!