Hello, so i want to make a doodle jump type game and i want to generate the level sections based on height for example on 100ft there now generating enemies. i already have the generator i only need the height thing, any ideas?
“Get Actor Location” and keep only Z value. Location of which actor, it depends on your generator system. I see you have an overlapping event with the character, maybe check the Z value of the character. Maybe the Z value of the generator itself if you have more than one and each one covers a particular area…