Hi everyone, looking for someone who can create a blueprint for a level save system in 4.7.6 that can be easily migrated to my project and easily edited to replace variables to my own level names.
Minimal main menu system for New Game, Continue Game, and Quit Game (using the stock graphic buttons from Unreal 4)
Blueprint system that automatically saves the last level you loaded, so when you exit and reload the game you can continue your progress.
Nothing else needs to be saved, no ammo, currency, or health stats, just the last level you were playing on.
I have been struggling tremendously trying to create a save system but I’m not very adept at solving the logic thus far. In-depth walkthroughs and documentation to implement the system are extremely important to me.
Please PM me or discuss here about pricing, thank you for your time.