I’m having some problems with my FirstPersonController. It all started when I wanted to introduce a “Level Restart” function in my menu.
Whenever the player presses the Restart button, I wanted to start over.
This is my level restart. It seems to work… however when I start, I can’t really control my player. I can’t move, jump, use the menu button, rotate, etc.
So I started to look into this and I’v read that you need to “Posses” your Pawn or something like this…
- How do I regain control over my player after the restart?
- Am I doing the restart correctly?
Another problem that I’m having is that… until now I used a PlayerStart. So whenever I was pressing play the FirstPersonCharacter started from that location.
When trying to do that Posses thing I removed the PlayerStart and I added the FirstPersonCharacter Blueprint… and now I have kind of a n00b problem.
I am starting from the new FirstPersonCharacter, but I also get a new FPC in the location where the Camera was in the editor… and basically I can see the weapon.
After some other tests, now I’m always starting at the Editor Camera …
- How do I add correctly a FirstPersonCharacter to my scene?
EDIT: I just went back on adding a “Player Start” to the scene and deleted the FPC. I only wanted to add the FPC to the scene so I can reference it to the Posses.