I am using UE 4.27.2. I have some levels that I created before I decided to do world streaming. Now I want to break up each level, say, into four parts. How do I break each level into, say, four sub-levels without creating them again? Is that possible?
Doesn’t seem possible, im not gonna say impossible as i don’t know that for sure
but it may be worth the efforts to BACKUP and try upgrading project to UE 5 and just use
world Partition, instead of world Composition
partition is basically the better version of Composition that they made for UE 5
Failing that and continuing with Composition, your landscape already should have lods on it unless you’ve changed that or it doesn’t do that in 4 but it should
And you can just have all the static meshes on that landscape your rocks fences buildings etc load in as needed per level
You shouldn’t need to add more landscapes unless your world is truly massive as one landscape can be something like 100km^2 or something ridiculous and you can just have the buildings load in as needed that’s more or less what games with maps the size of Skyrim or GTA V do, because if you think about it and you stand on a mountain or something you don’t want to see holes in the map, barren landscape and low low poly stuff would be preferred
see the video above and that’ll kind of make more sense, you only need to add another landscape like he does in the video if you need to attach more play area
Hey! Thanks for that detailed answer. I upgraded to UE5.2 but it broke so many things in the Blueprints that I decided to stay in 4.27.2. about 75% of my game mechanics and AI are in place and now I’m building the levels. There is nothing that I can’t build again. I’ll watch that video. Thanks again.
Ya changing engine versions on an existing project is no easy feat
i may be able to help with some of those things depending on how your BP broke
some things were replaced with newer ways and can just have little bits here and there swapped out to the new methods