Level not switching when packaged

Hello ,

Thanks for getting in touch,

  • It is a windows build, where would these logs be?
  • I just created a fresh shooter template project, but it worked fine…So it must be something I have setup wrong I suppose.
  • I don’t currently have any other versions downloaded to test with.
  • Certainly, I will link some pictures of the BP below - originally it was being called through the gamemode, but to simplify things I have added a new OpenLevel to the player controller (as done on the shooter test) and I am still getting the same issue.

Does the location of the map within the content folders matter?

Thanks for your help!