Level not loading in exported game

not sure if i missed it or the tutorials missed this out, but i have found out what is the problem.

first: the findplayerstart warning only means that the menu level doesnt have a player start and so it spawns player at 0,0,0 - which is correct

the actual issue was this: “LogNet:Warning: Travel Failure: [InvalidURL]: Invalid URL: /Game/menu”

and it was only beacuse i didnt know that i have to specify the maps that i want to include in the packaged game

problem solved!