Hey, I designed a level in my project on UE 5.3.1. I had to install a few plugins from PICO SDK which didn’t support 5.3.1 so I had to downgrade my project to 5.2.1.
In the file explorer, I changed the engine version of my .uproject file to 5.2 and after loading up the project in 5.2.1 I have all the asset and texture files in it, but when I try to open my level, my map/level is not in the maps folder. the .umap file is present in the file explorer, but inside Unreal it’s not present.
I’m new to Unreal Engine, so I’m not sure if I’m making a silly mistake. I appreciate it if someone could help me with the same.