Hi everyone,
I have a game that when the timer runs out I load an EndGame Level with the UMG to see your score and play again. It has the main character set next to a fire (set to auto activate) and has a sound cue (set to auto activate).
When the level loads it plays for one second and then restarts with the music beginning again and the fire creating and growing.
The level is the same as my Main Menu which doesnt do it.
When I play in editor and start at the End Game Level and press “Play Again” it doesnt do it, but when the game ends and the level reoads it “stutters” again.