Ive been working on a simple menu system. That contains 2 buttons (as meshes) and want to work it so that when i click “PLAY” it loads LV1 (level1)
It doesnt work for some reason.
Ive been working on a simple menu system. That contains 2 buttons (as meshes) and want to work it so that when i click “PLAY” it loads LV1 (level1)
It doesnt work for some reason.
To load a map use the “open level” node + take a look at this tutorial:
Thanks bud, i replaced the Node with “open level” and the engine crashed sweet. At least its changing its state i guess haha. Ill go through the tutorial.
Many thanks! Happy new year!!
Happy new year to you too!
Could you post your log file so that we can see why it crashed?
Been a while since I did this but I found Open Level crashes the editor when used with a streaming level - could be that?
Heres the Crash Report:
MachineId:6F563A2D481BDDA27F6F438E9AB40C8A
EpicAccountId:
Unknown exception - code 00000001 (first/second chance not available)
Assertion failed: (CastChecked<UPackage>(WorldContext.World()->GetOutermost())->PackageFlags & PKG_PlayInEditor) == PKG_PlayInEditor [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.6\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp]
KERNELBASE + 24684 bytes
UE4Editor_Core + 3092349 bytes
UE4Editor_Core + 1597688 bytes
UE4Editor_Core + 1479058 bytes
UE4Editor_Engine + 9513957 bytes
UE4Editor_Engine + 9261061 bytes
UE4Editor_Engine + 9613469 bytes
UE4Editor_UnrealEd + 1802106 bytes
UE4Editor_UnrealEd + 6686342 bytes
UE4Editor!FEngineLoop::Tick() + 3876 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\launchengineloop.cpp:2214]
UE4Editor!GuardedMain() + 479 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\launch.cpp:131]
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
I mean the log file -> Project-Saved-Logs-the latest file (gets generated right after the crash)
Log file open, 01/02/15 09:28:58
LogInit:Display: Running engine without a game
LogInit:Display: Loading recent project file: C:/Users//Documents/Unreal Projects/EBOWLER/EBOWLER.uproject
LogInit: Version: 4.6.1-2386410+++depot+UE4-Releases+4.6
LogInit: API Version: 2369412
LogInit: Compiled (64-bit): Dec 11 2014 21:31:39
LogInit: Compiled with Visual C++: 18.00.21005.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++depot+UE4-Releases+4.6
LogInit: Command line:
LogInit: Base directory: C:/Program Files/Epic Games/4.6/Engine/Binaries/Win64/
LogInit: Rocket: 1
[2015.01.02-09.28.58:711] 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
[2015.01.02-09.28.58:797] 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
[2015.01.02-09.28.58:844] 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2015.01.02-09.28.58:853] 0]LogInit: Object subsystem initialized
[2015.01.02-09.28.58:855] 0]LogConsoleResponse:Warning: Skipping Unknown console variable: ‘UIScaleRule = ShortestSide’
[2015.01.02-09.28.58:855] 0]LogConsoleResponse:Warning: Found in ini file ‘C:/Users//Documents/Unreal Projects/EBOWLER/Saved/Config/Windows/Engine.ini’, in section ‘[/Script/Engine.RendererSettings]’
[2015.01.02-09.28.58:855] 0]LogConsoleResponse:Warning: Skipping Unknown console variable: ‘UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)’
[2015.01.02-09.28.58:855] 0]LogConsoleResponse:Warning: Found in ini file ‘C:/Users//Documents/Unreal Projects/EBOWLER/Saved/Config/Windows/Engine.ini’, in section ‘[/Script/Engine.RendererSettings]’
[2015.01.02-09.28.58:855] 0]LogConsoleManager:Warning: Console variable ‘r.MSAA.CompositingSampleCount’ wasn’t set (Priority ProjectSetting < Scalability)
[2015.01.02-09.28.58:855] 0]LogInit: Selected Device Profile: [Windows]
[2015.01.02-09.28.58:855] 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2015.01.02-09.28.58:868] 0]LogInit: Computer: UNREAL_MACHINE
[2015.01.02-09.28.58:868] 0]LogInit: User:
[2015.01.02-09.28.58:868] 0]LogInit: CPU Page size=4096, Cores=4
[2015.01.02-09.28.58:868] 0]LogInit: High frequency timer resolution =3.906266 MHz
[2015.01.02-09.28.58:868] 0]LogMemory: Memory total: Physical=8.0GB (8GB approx) Virtual=131072.0GB
[2015.01.02-09.28.58:868] 0]LogMemory: Platform Memory Stats for Windows
[2015.01.02-09.28.58:868] 0]LogMemory: Process Physical Memory: 45.92 MB used, 48.73 MB peak
[2015.01.02-09.28.58:868] 0]LogMemory: Process Virtual Memory: 21.99 MB used, 27.37 MB peak
[2015.01.02-09.28.58:868] 0]LogMemory: Physical Memory: 1933.20 MB used, 8173.55 MB total
[2015.01.02-09.28.58:868] 0]LogMemory: Virtual Memory: 272.33 MB used, 134217728.00 MB total
[2015.01.02-09.28.58:887] 0]LogD3D11RHI: Found D3D11 adapter 0: AMD Radeon R7 200 Series (Feature Level 11_0)
[2015.01.02-09.28.58:887] 0]LogD3D11RHI: Adapter has 4076MB of dedicated video memory, 0MB of dedicated system memory, and 3840MB of shared system memory, 1 output[s]
[2015.01.02-09.28.58:888] 0]LogD3D11RHI: Found D3D11 adapter 1: Microsoft Basic Render Driver (Feature Level 11_0)
[2015.01.02-09.28.58:888] 0]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory, 0 output[s]
[2015.01.02-09.28.58:888] 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
[2015.01.02-09.28.58:893] 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
[2015.01.02-09.28.58:899] 0]LogD3D11RHI: Async texture creation disabled: no driver support
[2015.01.02-09.28.58:984] 0]LogTextLocalizationManager: The requested culture (‘en_GB’) has no localization data; parent culture’s (‘en’) localization data will be used.
[2015.01.02-09.28.59:120] 0]LogContentStreaming: Texture pool size is 0.000000MB
[2015.01.02-09.29.09:270] 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2015.01.02-09.29.09:829] 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2015.01.02-09.29.09:904] 0]LogDerivedDataCache:Display: Cache Size: 512 MB
[2015.01.02-09.29.09:966] 0]LogDerivedDataCache: Loaded boot cache 0.06s 39MB C:/Users//AppData/Local/UnrealEngine/4.6/DerivedDataCache/Boot.ddc.
[2015.01.02-09.29.09:967] 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users//AppData/Local/UnrealEngine/4.6/DerivedDataCache/Boot.ddc
[2015.01.02-09.29.09:967] 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/Users//Documents/Unreal Projects/EBOWLER/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2015.01.02-09.29.09:967] 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2015.01.02-09.29.10:026] 0]LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/DDC.ddp.
[2015.01.02-09.29.10:038] 0]LogDerivedDataCache: Using Local data cache path C:/Users//AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2015.01.02-09.29.10:226] 0]LogCollisionProfile:Warning: Profile (UI) - Custom Channel Name = ‘Weapon’ hasn’t been found
[2015.01.02-09.29.10:396] 0]LogMeshUtilities: No automatic mesh reduction module available
[2015.01.02-09.29.10:396] 0]LogMeshUtilities: No automatic mesh merging module available
[2015.01.02-09.29.10:914] 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2015.01.02-09.29.11:016] 0]LogSlate:Warning: Failed to load font data from ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Italic.ttf’
[2015.01.02-09.29.13:275] 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2015.01.02-09.29.13:545] 0]LogDirectoryWatcher:Warning: Failed to begin reading directory changes for C:/Users//Documents/Unreal Projects/EBOWLER/Binaries/Win64. Error: 0
[2015.01.02-09.29.13:751] 0]SourceControl: Info Source control is disabled
[2015.01.02-09.29.13:751] 0]SourceControl: Info Source control is disabled
[2015.01.02-09.29.13:764] 0]SourceControl: Info Source control is disabled
[2015.01.02-09.29.14:004] 0]LogObj: 23754 objects as part of root set at end of initial load.
[2015.01.02-09.29.14:004] 0]LogUObjectAllocator: 5168136 out of 0 bytes used by permanent object pool.
[2015.01.02-09.29.14:075] 0]LogEngine: Initializing Engine…
[2015.01.02-09.29.14:247] 0]LogInit: XAudio2 using ‘Speakers (VIA High Definition Audio)’ : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
[2015.01.02-09.29.14:273] 0]LogInit: FAudioDevice initialized.
[2015.01.02-09.29.14:305] 0]LogAIModule: Creating AISystem for world NewWorld
[2015.01.02-09.29.14:342] 0]LogDerivedDataCache: Saved boot cache 0.04s 39MB C:/Users//AppData/Local/UnrealEngine/4.6/DerivedDataCache/Boot.ddc.
[2015.01.02-09.29.14:351] 0]LogInit: Texture streaming: Enabled
[2015.01.02-09.29.14:396] 0]LogAnalytics: Creating configured Analytics provider AnalyticsET
[2015.01.02-09.29.14:396] 0]LogAnalytics: ET APIKey = Rocket.Release. APIServer = ://et2.epicgames/ET2/. AppVersion = 4.6.1-2386410+++depot+UE4-Releases+4.6
[2015.01.02-09.29.14:397] 0]LogAnalytics: SetUserId d102f0fad118639e76ce036aedda7b39
[2015.01.02-09.29.14:397] 0]LogAnalytics: AnalyticsET::StartSession [Rocket.Release]
[2015.01.02-09.29.14:427] 0]LogInit: Transaction tracking system initialized
[2015.01.02-09.29.14:626] 0]BlueprintLog: New page: Editor Load
[2015.01.02-09.29.14:670] 0]LogAssetRegistry: FAssetRegistry took 0.0110 seconds to start up
[2015.01.02-09.29.14:671] 0]LogDirectoryWatcher:Warning: Failed to begin reading directory changes for …/…/…/Engine/Plugins/Experimental/CharacterAI/Content/. Error: 0
[2015.01.02-09.29.15:394] 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2015.01.02-09.29.15:839] 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2015.01.02-09.29.16:180] 0]LogConsoleResponse:Display:
[2015.01.02-09.29.16:234] 0]LogLinker:Warning: Asset ‘…/…/…/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2015.01.02-09.29.16:544] 0]SourceControl: Info Source control is disabled
[2015.01.02-09.29.16:544] 0]Cmd: MAP LOAD FILE=“…/…/…/…/…/…/Users//Documents/Unreal Projects/EBOWLER/Content/MAPS/Menu.umap” TEMPLATE=0 SHOWPROGRESS=1
[2015.01.02-09.29.16:544] 0]LightingResults: New page: Lighting Build
[2015.01.02-09.29.16:560] 0]MapCheck: New page: Map Check
[2015.01.02-09.29.16:560] 0]LightingResults: New page: Lighting Build
[2015.01.02-09.29.16:571] 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000DE6B9359E0
[2015.01.02-09.29.16:843] 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2015.01.02-09.29.16:843] 0]LogAIModule: Creating AISystem for world Menu
[2015.01.02-09.29.16:843] 0]Cmd: MAP CHECKDEP
[2015.01.02-09.29.16:843] 0]MapCheck: New page: Menu - 2 Jan 2015 09:29:16
[2015.01.02-09.29.17:044] 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 200.773ms to complete.
[2015.01.02-09.29.17:044] 0]LogFileHelpers: Loading map ‘Menu’ took 0.501
[2015.01.02-09.29.17:134] 0]LogCollectionManager: Loaded 0 collections in 0.001326 seconds
[2015.01.02-09.29.17:264] 0]LogCrashTracker: Crashtracker disabled due to settings.
[2015.01.02-09.29.17:270] 0]LogUObjectGlobals:Warning: Failed to find object ‘Class None.’
[2015.01.02-09.29.17:299] 0]LogLoad: Full Startup: 21.38 seconds (BP compile: 0.05 seconds)
[2015.01.02-09.29.17:313] 0]LogContentBrowser:Verbose: The content browser source was changed by the sources view to ‘/Game/Models/Ball’
[2015.01.02-09.29.17:483] 0]LogRenderer:Warning: Reallocating scene render targets to support 712x632.
[2015.01.02-09.29.17:775] 3]LogAssetRegistry: Asset discovery search completed in 3.1168 seconds
[2015.01.02-09.31.07:494] 45]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor_Mesh)
[2015.01.02-09.31.07:504] 45]LogPropertyNode:Warning: UI Min (0.001) >= UI () for Ranged Numeric
[2015.01.02-09.31.15:632][718]Cmd: OBJ SAVEPACKAGE PACKAGE=“/Game/MAPS/Menu” FILE=“…/…/…/…/…/…/Users//Documents/Unreal Projects/EBOWLER/Content/MAPS/Menu.umap” SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2015.01.02-09.31.15:758][718]LogSavePackage: Save=13.887687ms
[2015.01.02-09.31.15:758][718]LogSavePackage: Moving ‘…/…/…/…/…/…/Users//Documents/Unreal Projects/EBOWLER/Saved/Menu92C523ED4A664C7A4EA0E696641F7FAD.tmp’ to ‘…/…/…/…/…/…/Users//Documents/Unreal Projects/EBOWLER/Content/MAPS/Menu.umap’
[2015.01.02-09.31.17:998][842]LogContentBrowser:Verbose: The content browser source was changed by the sources view to ‘None’
[2015.01.02-09.31.25:174][233]Cmd: OBJ SAVEPACKAGE PACKAGE=“/Game/MAPS/Menu” FILE=“…/…/…/…/…/…/Users//Documents/Unreal Projects/EBOWLER/Content/MAPS/Menu.umap” SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2015.01.02-09.31.25:291][233]LogSavePackage: Save=13.464009ms
[2015.01.02-09.31.25:291][233]LogSavePackage: Moving ‘…/…/…/…/…/…/Users//Documents/Unreal Projects/EBOWLER/Saved/Menu7444CAAB4B37ACB19FD0C2B1D4B94BE8.tmp’ to ‘…/…/…/…/…/…/Users//Documents/Unreal Projects/EBOWLER/Content/MAPS/Menu.umap’
[2015.01.02-09.31.26:964][311]Cmd: QUIT_EDITOR
[2015.01.02-09.31.27:653][311]LogExit: Preparing to exit.
[2015.01.02-09.31.28:490][311]LogExit: Editor shut down
[2015.01.02-09.31.28:490][311]LogExit: Transaction tracking system shut down
[2015.01.02-09.31.28:491][311]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000DE649DAC00
[2015.01.02-09.31.28:491][311]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000DE73436DE0
[2015.01.02-09.31.28:515][311]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000DE73436A20
[2015.01.02-09.31.28:515][311]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000DE5F320A40
[2015.01.02-09.31.28:515][311]LogExit: Object subsystem successfully closed.
[2015.01.02-09.31.28:604][311]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (172)
[2015.01.02-09.31.29:102][311]LogModuleManager: Shutting down and abandoning module CrashTracker (171)
[2015.01.02-09.31.29:102][311]LogModuleManager: Shutting down and abandoning module SuperSearch (170)
[2015.01.02-09.31.29:102][311]LogModuleManager: Shutting down and abandoning module SceneOutliner (169)
[2015.01.02-09.31.29:102][311]LogModuleManager: Shutting down and abandoning module EditorWidgets (168)
[2015.01.02-09.31.29:102][311]LogModuleManager: Shutting down and abandoning module CollectionManager (167)
[2015.01.02-09.31.29:102][311]LogModuleManager: Shutting down and abandoning module StatsViewer (166)
[2015.01.02-09.31.29:102][311]LogModuleManager: Shutting down and abandoning module FoliageEdit (165)
[2015.01.02-09.31.29:102][311]LogModuleManager: Shutting down and abandoning module LandscapeEditor (164)
[2015.01.02-09.31.29:102][311]LogModuleManager: Shutting down and abandoning module MeshPaint (163)
[2015.01.02-09.31.29:102][311]LogModuleManager: Shutting down and abandoning module ActorPickerMode (162)
[2015.01.02-09.31.29:102][311]LogModuleManager: Shutting down and abandoning module GeometryMode (161)
[2015.01.02-09.31.29:102][311]LogModuleManager: Shutting down and abandoning module TextureAlignMode (160)
[2015.01.02-09.31.29:102][311]LogModuleManager: Shutting down and abandoning module BspMode (159)
[2015.01.02-09.31.29:102][311]LogModuleManager: Shutting down and abandoning module PlacementMode (158)
[2015.01.02-09.31.29:102][311]LogModuleManager: Shutting down and abandoning module AutomationWorker (157)
[2015.01.02-09.31.29:102][311]LogModuleManager: Shutting down and abandoning module CharacterAI (156)
[2015.01.02-09.31.29:103][311]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (155)
[2015.01.02-09.31.29:103][311]LogModuleManager: Shutting down and abandoning module IntroTutorials (154)
[2015.01.02-09.31.29:103][311]LogModuleManager: Shutting down and abandoning module EditorLiveStreaming (153)
[2015.01.02-09.31.29:103][311]LogModuleManager: Shutting down and abandoning module HardwareTargeting (152)
[2015.01.02-09.31.29:103][311]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (151)
[2015.01.02-09.31.29:103][311]LogModuleManager: Shutting down and abandoning module UndoHistory (150)
[2015.01.02-09.31.29:103][311]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (149)
[2015.01.02-09.31.29:103][311]LogModuleManager: Shutting down and abandoning module UserFeedback (148)
[2015.01.02-09.31.29:103][311]LogModuleManager: Shutting down and abandoning module XmlParser (147)
[2015.01.02-09.31.29:103][311]LogModuleManager: Shutting down and abandoning module Blutility (146)
[2015.01.02-09.31.29:103][311]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (145)
[2015.01.02-09.31.29:103][311]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (144)
[2015.01.02-09.31.29:103][311]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (143)
[2015.01.02-09.31.29:103][311]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (142)
[2015.01.02-09.31.29:103][311]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (141)
[2015.01.02-09.31.29:103][311]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (140)
[2015.01.02-09.31.29:104][311]LogModuleManager: Shutting down and abandoning module InputBindingEditor (139)
[2015.01.02-09.31.29:104][311]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (138)
[2015.01.02-09.31.29:104][311]LogModuleManager: Shutting down and abandoning module SettingsEditor (137)
[2015.01.02-09.31.29:104][311]LogModuleManager: Shutting down and abandoning module ProjectLauncher (136)
[2015.01.02-09.31.29:104][311]LogModuleManager: Shutting down and abandoning module SessionFrontend (135)
[2015.01.02-09.31.29:104][311]LogModuleManager: Shutting down and abandoning module ProfilerClient (134)
[2015.01.02-09.31.29:104][311]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (133)
[2015.01.02-09.31.29:104][311]LogModuleManager: Shutting down and abandoning module DeviceManager (132)
[2015.01.02-09.31.29:104][311]LogModuleManager: Shutting down and abandoning module AutomationController (131)
[2015.01.02-09.31.29:104][311]LogModuleManager: Shutting down and abandoning module AutomationWindow (130)
[2015.01.02-09.31.29:104][311]LogModuleManager: Shutting down and abandoning module Layers (129)
[2015.01.02-09.31.29:105][311]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (128)
[2015.01.02-09.31.29:105][311]LogModuleManager: Shutting down and abandoning module DetailCustomizations (127)
[2015.01.02-09.31.29:105][311]LogModuleManager: Shutting down and abandoning module PackagesDialog (126)
[2015.01.02-09.31.29:105][311]LogModuleManager: Shutting down and abandoning module AssetRegistry (125)
[2015.01.02-09.31.29:160][311]LogModuleManager: Shutting down and abandoning module Persona (124)
[2015.01.02-09.31.29:160][311]LogModuleManager: Shutting down and abandoning module Kismet (123)
[2015.01.02-09.31.29:161][311]LogModuleManager: Shutting down and abandoning module GraphEditor (122)
[2015.01.02-09.31.29:161][311]LogModuleManager: Shutting down and abandoning module ClassViewer (121)
[2015.01.02-09.31.29:161][311]LogModuleManager: Shutting down and abandoning module Toolbox (120)
[2015.01.02-09.31.29:161][311]LogModuleManager: Shutting down and abandoning module ModuleUI (119)
[2015.01.02-09.31.29:161][311]LogModuleManager: Shutting down and abandoning module MovieSceneTools (118)
[2015.01.02-09.31.29:161][311]LogModuleManager: Shutting down and abandoning module OutputLog (117)
[2015.01.02-09.31.29:161][311]LogModuleManager: Shutting down and abandoning module GammaUI (116)
[2015.01.02-09.31.29:161][311]LogModuleManager: Shutting down and abandoning module Documentation (115)
[2015.01.02-09.31.29:161][311]LogModuleManager: Shutting down and abandoning module GameLiveStreaming (114)
[2015.01.02-09.31.29:161][311]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (113)
[2015.01.02-09.31.29:161][311]LogModuleManager: Shutting down and abandoning module (112)
[2015.01.02-09.31.29:161][311]LogModuleManager: Shutting down and abandoning module AnalyticsET (111)
[2015.01.02-09.31.29:161][311]LogModuleManager: Shutting down and abandoning module Analytics (110)
[2015.01.02-09.31.29:161][311]LogModuleManager: Shutting down and abandoning module AITestSuite (109)
[2015.01.02-09.31.29:161][311]LogModuleManager: Shutting down and abandoning module AIModule (108)
[2015.01.02-09.31.29:161][311]LogModuleManager: Shutting down and abandoning module ProfilerService (107)
[2015.01.02-09.31.29:254][311]LogModuleManager: Shutting down and abandoning module TaskGraph (106)
[2015.01.02-09.31.29:254][311]LogModuleManager: Shutting down and abandoning module GameplayDebugger (105)
[2015.01.02-09.31.29:254][311]LogModuleManager: Shutting down and abandoning module SlateRemote (104)
[2015.01.02-09.31.29:254][311]LogModuleManager: Shutting down and abandoning module ScriptEditorPlugin (103)
[2015.01.02-09.31.29:254][311]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (102)
[2015.01.02-09.31.29:254][311]LogModuleManager: Shutting down and abandoning module CableComponent (101)
[2015.01.02-09.31.29:254][311]LogModuleManager: Shutting down and abandoning module MessagingDebugger (100)
[2015.01.02-09.31.29:254][311]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (99)
[2015.01.02-09.31.29:254][311]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (98)
[2015.01.02-09.31.29:254][311]LogModuleManager: Shutting down and abandoning module PluginsEditor (97)
[2015.01.02-09.31.29:254][311]LogModuleManager: Shutting down and abandoning module EpicSurvey (96)
[2015.01.02-09.31.29:254][311]LogModuleManager: Shutting down and abandoning module DesktopPlatform (95)
[2015.01.02-09.31.29:254][311]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (94)
[2015.01.02-09.31.29:254][311]LogModuleManager: Shutting down and abandoning module UObjectPlugin (93)
[2015.01.02-09.31.29:254][311]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (92)
[2015.01.02-09.31.29:254][311]LogModuleManager: Shutting down and abandoning module SourceControl (91)
[2015.01.02-09.31.29:254][311]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (90)
[2015.01.02-09.31.29:254][311]LogModuleManager: Shutting down and abandoning module BlankPlugin (89)
[2015.01.02-09.31.29:254][311]LogModuleManager: Shutting down and abandoning module SlateReflector (88)
[2015.01.02-09.31.29:254][311]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (87)
[2015.01.02-09.31.29:254][311]LogModuleManager: Shutting down and abandoning module HotReload (86)
[2015.01.02-09.31.29:255][311]LogModuleManager: Shutting down and abandoning module MainFrame (85)
[2015.01.02-09.31.29:255][311]LogModuleManager: Shutting down and abandoning module LevelEditor (84)
[2015.01.02-09.31.29:256][311]LogModuleManager: Shutting down and abandoning module ViewportSnapping (83)
[2015.01.02-09.31.29:256][311]LogModuleManager: Shutting down and abandoning module SmartSnapping (82)
[2015.01.02-09.31.29:256][311]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (81)
[2015.01.02-09.31.29:256][311]LogModuleManager: Shutting down and abandoning module PaperJsonImporter (80)
[2015.01.02-09.31.29:256][311]LogModuleManager: Shutting down and abandoning module ContentBrowser (79)
[2015.01.02-09.31.29:256][311]LogModuleManager: Shutting down and abandoning module Paper2DEditor (78)
[2015.01.02-09.31.29:256][311]LogModuleManager: Shutting down and abandoning module ScriptPlugin (77)
[2015.01.02-09.31.29:256][311]LogModuleManager: Shutting down and abandoning module UdpMessaging (76)
[2015.01.02-09.31.29:356][311]LogModuleManager: Shutting down and abandoning module Paper2D (75)
[2015.01.02-09.31.29:356][311]LogModuleManager: Shutting down and abandoning module UE4Game (74)
[2015.01.02-09.31.29:356][311]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (73)
[2015.01.02-09.31.29:362][311]LogModuleManager: Shutting down and abandoning module Media (72)
[2015.01.02-09.31.29:362][311]LogModuleManager: Shutting down and abandoning module WmfMedia (71)
[2015.01.02-09.31.29:363][311]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (70)
[2015.01.02-09.31.29:363][311]LogModuleManager: Shutting down and abandoning module PropertyEditor (69)
[2015.01.02-09.31.29:363][311]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (68)
[2015.01.02-09.31.29:363][311]LogModuleManager: Shutting down and abandoning module FunctionalTesting (67)
[2015.01.02-09.31.29:363][311]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (66)
[2015.01.02-09.31.29:363][311]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (65)
[2015.01.02-09.31.29:363][311]LogModuleManager: Shutting down and abandoning module MessageLog (64)
[2015.01.02-09.31.29:363][311]LogModuleManager: Shutting down and abandoning module Sequencer (63)
[2015.01.02-09.31.29:363][311]LogModuleManager: Shutting down and abandoning module AssetTools (62)
[2015.01.02-09.31.29:363][311]LogModuleManager: Shutting down and abandoning module UMGEditor (61)
[2015.01.02-09.31.29:363][311]LogModuleManager: Shutting down and abandoning module UMG (60)
[2015.01.02-09.31.29:363][311]LogModuleManager: Shutting down and abandoning module Slate (59)
[2015.01.02-09.31.29:363][311]LogModuleManager: Shutting down and abandoning module EditorStyle (58)
[2015.01.02-09.31.29:383][311]LogModuleManager: Shutting down and abandoning module SessionServices (57)
[2015.01.02-09.31.29:384][311]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (56)
[2015.01.02-09.31.29:384][311]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (55)
[2015.01.02-09.31.29:384][311]LogModuleManager: Shutting down and abandoning module XAudio2 (54)
[2015.01.02-09.31.29:384][311]LogModuleManager: Shutting down and abandoning module Networking (52)
[2015.01.02-09.31.29:384][311]LogModuleManager: Shutting down and abandoning module Core (51)
[2015.01.02-09.31.29:384][311]LogModuleManager: Shutting down and abandoning module KismetCompiler (50)
[2015.01.02-09.31.29:384][311]LogModuleManager: Shutting down and abandoning module PhysXFormats (49)
[2015.01.02-09.31.29:384][311]LogModuleManager: Shutting down and abandoning module MeshUtilities (48)
[2015.01.02-09.31.29:384][311]LogModuleManager: Shutting down and abandoning module DerivedDataCache (47)
[2015.01.02-09.31.29:405][311]LogDerivedDataCache: Shutdown
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (46)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (45)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (44)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (43)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (42)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (41)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module TextureFormatAndroid (40)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (39)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (38)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (37)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (36)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (35)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (34)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module Messaging (33)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (32)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module Android_PVRTCTargetPlatform (31)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module Android_ETC2TargetPlatform (30)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module Android_ETC1TargetPlatform (29)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module Android_DXTTargetPlatform (28)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module Android_ATCTargetPlatform (27)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (26)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (25)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (24)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (23)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (22)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module TargetPlatform (21)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module InputCore (20)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module Settings (19)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module ImageWrapper (18)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module OculusRift (15)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (14)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module TextureCompressor (13)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module ShaderCore (12)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module Landscape (11)
[2015.01.02-09.31.29:405][311]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (10)
[2015.01.02-09.31.29:406][311]LogModuleManager: Shutting down and abandoning module OpenGLDrv (9)
[2015.01.02-09.31.29:407][311]LogModuleManager: Shutting down and abandoning module D3D11RHI (8)
[2015.01.02-09.31.29:407][311]LogModuleManager: Shutting down and abandoning module Renderer (7)
[2015.01.02-09.31.29:407][311]LogModuleManager: Shutting down and abandoning module Engine (6)
[2015.01.02-09.31.29:407][311]LogModuleManager: Shutting down and abandoning module CoreUObject (5)
[2015.01.02-09.31.29:407][311]LogModuleManager: Shutting down and abandoning module NetworkFile (4)
[2015.01.02-09.31.29:407][311]LogModuleManager: Shutting down and abandoning module StreamingFile (3)
[2015.01.02-09.31.29:407][311]LogModuleManager: Shutting down and abandoning module SandboxFile (2)
[2015.01.02-09.31.29:407][311]LogModuleManager: Shutting down and abandoning module PakFile (1)
[2015.01.02-09.31.29:407][311]LogExit: Exiting.
[2015.01.02-09.31.29:414][311]Log file closed, 01/02/15 09:31:29
Sorry, Thats it
Althought thats strange it says
[2015.01.02-09.28.58:868] 0]LogInit: CPU Page size=4096, Cores=4
but i have an FX-8350 8 core