Level Loading Screen Not Showing Properly After Packaging

I was using a widget with 0.2 second delay before loading a level to make a quick and simple loading screen.
The thing is, everything works fine in the editor, as long as I package it and play in the stand alone build, the loading screen show for 0.2 second then I got this weird black scren with a white bar during the time the loading is actually happening.

What could be wrong? I’ve been scratching my head to find the cause and a solution.
Many many thanks!!!

I think the loading level isn’t packaged. Did you specify it in the list?

Oh, the level does load, it’s just on the loading, the widget doesn’t stay, as long as the real loading started, it’s showing me this. But in editor it works as intended, weird.

The black screen and white bar actually showing up during every map’s loading - it’s not showing in editor at all.
I didn’t have anything set up during loading only default with a loading widget created 0.2 second before the actual level is loaded.

Ok Nevermind, I realized that it was the Async Loading plug-in I installed a while ago but forgot to disable it before packaging. After disabling it the packaged loading seem to work fine.

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