Hey, so I’m having an issue with my game (I mean my prototype)
Here as you can see the level is not really loaded but the player is fully loaded so the Oxygen is depleting
before the player can see clearly the level
5 seconds later…
Here the level is totally loaded so everything is fine, but not the oxygen because the player was already loaded before the level
So I’m asking how can I fix it, maybe like doing a loading screen where the player is paused or maybe it’s a setting that I’ve missed somewhere that can resolve my problem Idk
(PS : Maybe you will find that so easy to fix but I’m only a begginer and I’m just trying to find a solution to learn )