level is all black after saving/opening it again

Hello! I decided to start learning unreal seriously, and while I fiddled with it a bit before, I am still a big noob, so please bear with me and my noob questions! :smiley:

I am following some tut to get acquainted with unreal but I am having a weird problem when I re-open my project.
I have this basic level where I am messing with things and tutorials, it all looks fine when I save it, but then when I go open up again I get a few errors and it’s all black. Doesn’t seem to be a lighting problem, since if I change the rendering mode it still is all black.

While the project is loading I get this warning:
image

This is the console part where the issue seems to occur

I am not sure why unreal is looking for the “Main” file inside the levels folders, as I only have one level called “MyLevel_001”, as you can see from the screen below:

I found some similar issue on the internet, but there was no clear explanation solution to this.

Could you please help me out understand what is the problem and how to fix it and/or avoid repeating it?

Thank you very much!

ok… some update. I created a new level and then opened the old level and it’s all there.

Is the problem that Unreal is trying to open the “Main” level by default, but as it’s not there it doesn’t open any level and so I need to open my level manually?

Hey @Bernardo

did you - at any point in time - have a level called main? And did you delete this level?

When you go to ProjectSettings => Maps & Modes => StartUpMap (Editor or Game) and re-select your map called MyLevel_001, save the project and start it again, what happens?

Or did you have a level called Main and used this name as a reference anywhere ?

Is there a level called Main inside your project (not in the engine but the explorer of your OS)?