Hello,
We are looking for some level designers to help us flesh out our worlds and create new ones, this is a remote position and paid by the hour.
Mankind Reborn is a cyberpunk MMORPG that is entirely player-driven, 8 factions fight for control of the galaxy in a single persistent universe, skill-based real-time combat, full-loot drops on death, player-based economy, faction & government politics, the game is heavily influenced by old school sci-fi MMORPGs like Face of Mankind, Neocron, Star Wars Galaxies, etc.
It’s currently in pre-alpha and already playable, we have a huge community and a consistent small playerbase and looking to hit alpha by the end of the year or Q1 2021. By then we’ll be looking at additional funding to scale the team further.
**GAMEPLAY FOOTAGE
**
WHAT WE ARE LOOKING FOR
- Intermediate-skilled level designers (You just need to build levels with the given assets), mainly last year college students or uprising level designers looking to get a solid game on their portfolio, pay will be $15/h due to limited budget.
REQUIREMENTS
- 2+ years of experience with Unreal Engine 4, must understand most level design tools and workflows, things like applying LODs, building landscapes, modifying collisions, etc.
- Must be proficient in English, both verbally and written.
- Must have basic knowledge of materials.
- Must be familiar with Allar’s UE4 style guide
- Must have worked on previous projects before.
- Passionate about your craft and always wanting to improve.
- A consistent and meticulous worker, obsessed over the smallest details.
- A love for sci-fi and enjoying the process of building worlds and a universe that a hardcore and passionate community will be living in.
- Must have a portfolio, please.
- Chilled and laidback attitude.
If you’re a skilled, auto-didactic level designer who’s wanting to break into the industry, send me an email to [EMAIL=“christian@farfrontierstudios.com”]christian@farfrontierstudios.com with your portfolio, and let’s chat.