Sure here it is as a bsp
and here’s what happened when I converted it to a mesh and had the editor generate a uv
making it a mesh got rid of the glow error but game me other errors as you can see
If I need them to be meshes to move I might as well make them all meshes I guess If i have to go through the trouble of getting one working :S?
I also did not get that glow error originally the map was fine so i’m not sure why it just started happening?

