Just create the level with the bps brushes (additiv + subtractive) -> because you can also convert subtractive brushes to static meshes, you just have to select the substract + the additiv part and then go to convert to static mesh
Just create the level with the bps brushes (additiv + subtractive) -> because you can also convert subtractive brushes to static meshes, you just have to select the substract + the additiv part and then go to convert to static mesh