We’re looking for a small team to execute for us on a well-documented level in our real-time MMO. Specifically:
- Some concept art work, all of it exterior building/ architecture to meet design goals
- Greyboxing environment, with layout finalization for location of key focus points
- Preparation of a limited set of key modular art assets to support the level specifications
- Execute recommended UE4 workflow to test and perfect level – take it to final.
We are ideally looking for a small studio to take on this task for us. More details can be provided for qualified teams. PM if interested.