[level design] - How to export asset placement from one level to another?


I was wondering if it was possible to share some layers of a level to another level.
We got 2 artists that are working on one level (one doing lighting, shading of main layout - one doing debris, decals and details without lighting).
Both asset library are the same.
I wanted to be able to “export” or “share” the work from the decals artist with the final level of the lighting artist.


Hi Superxcm,

To my knowledge there isn’t a way to just move everything from one level into another. A way around this though is that you can have multiple levels visable at the same time. In a lot of the examples from the Marketplace this is being utilized.

Strategy Game and ShootGame are prime examples where different effects/assets are on different levels.

In Strategy Game for instance, There is a level that is just lighting, one for effects, one for meshes, etc.

If you go to Window > Levels > a window will pop up where you can add new and existing maps to be visible.

I hope this helps!


Glad that worked for you! :slight_smile:

Hi Tim!! Yes! This is perfect!

Thank you so much. I had no idea about this option.
This is exactly what I needed.