this is a personal project based on a FPS style gameplay. just a basic thing nothing too fancy(this is just to practice and get used to UE4 )
I know how to use 3DS MAX and Zbrush (pretty well) also a bit of Maya just for rendering.
so the doubt i have is, for designing the level do i make it(the level) in MAX then import it ? or make the whole thing in UE4? does it make a difference?
or should i have the basic structures (floors,ceilings) in UE4 and import the rest(custom door,pillars etc) ?
note: i have gone through the level design tutorial series on Youtube.
Also sorry if this has been answered somewhere else