Hey Epic Fam,
I’ve encountered a problem that is new to me. I’m doing VP environment work for a client, using a forest off of the market place and Ultra Dynamic Sky. I’ve did some great work in my first session. When I closed UE and reopened, the level crashes UE upon loading and returns the following message. I did some searching regarding this error ( though wasnt able to find this particular call stack) and it seems like it’s trying to load things that arent there. Also, right before UE crashes, the outliner of the level opens for a second, and I can see that all of the names of the actors in my level have been replaced with the text “Deleted Actor”
I have tried resetting my NVIDIA settings and migrating the level to a new project. Neither have worked.
What do you think happened? How could all of my actors been “deleted” ?
Thanks for your time!
See the error message below:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff
UE4Editor_RenderCore
UE4Editor_Renderer
UE4Editor_Renderer
UE4Editor_Renderer
UE4Editor_Renderer
UE4Editor_Renderer
UE4Editor_Core
UE4Editor_Core
UE4Editor_RenderCore
UE4Editor_RenderCore
UE4Editor_Core
UE4Editor_Core
kernel32
ntdll